Apr 08, 2010, 10:03 PM // 22:03
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#21
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Krytan Explorer
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Quote:
Originally Posted by Martin Alvito
It does work both ways. The other day I wanted to pick up a PvE skill ("By Ural's Hammer") on my Warrior to Raptor farm eggs. I didn't take the quest seriously, went in with a garbage defensive build, and got wiped because the Sabway I was running was too slow to kill. I proceeded to load the usual W/P Dragon Slash/SY abuse and breezed through it. The difference between success and failure usually is not large.
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I think the reason you actually won was because you were actually calling targets, not because of your build. If you haven't noticed, heroes and henchies tend to focus fire on the same target as you, unless you Ctrl call another one, which can be annoying at times. If you aren't calling targets, however, they tend to spread out there damage, and accomplish little. And since AI healers burn energy so quickly, your team is often dead before they do any real damage against tougher mobs. As they say, a good offense is the best defense.
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Apr 08, 2010, 11:18 PM // 23:18
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#22
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I've found that my H/H are quite happy if I stay out of the fights - by dying preferably. That means they don't have to be concerned with me and my constantly changing priorities.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Apr 08, 2010, 11:25 PM // 23:25
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#23
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Frost Gate Guardian
Join Date: Nov 2009
Location: The Shining Blade Camp
Guild: Nouvel Ordre de Phoenix [MJM]
Profession: R/Mo
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Quote:
I've found that my H/H are quite happy if I stay out of the fights - by dying preferably. That means they don't have to be concerned with me and my constantly changing priorities.
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This is Mhenlo for me. Mhenlo seems to think my character doesn't matter. He seems to find it less effort to let her die and then rez her than to waste any actual heals on her.
Luckily the heroes don't seem to hold the same hostility.
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Apr 08, 2010, 11:28 PM // 23:28
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#24
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Project Flyswatter [SWAT]
Profession: N/
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Quote:
Originally Posted by Warvic
Wanna bet that they need you?
They can't enter the mission themselves
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What do you think they are doing when we sleep???? Lol
To the OP:
Alot of times Heros can manage themselves pretty well but, occasionally they do need your help. And Vise-versa.
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Apr 20, 2010, 06:59 PM // 18:59
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#25
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Academy Page
Join Date: Oct 2007
Location: Lanham, MD USA
Guild: one
Profession: E/Mo
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I often use the mini map to point my h/h group at some red dots after i have , say, killed a z bounty boss off, if it is in an area where rep pts can be gained. 7 little ai friends usually crush most mobs. They could vq most areas without my help, if only they would move around on their own. But I am needed to tell them where to go next.
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Apr 21, 2010, 04:17 AM // 04:17
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#26
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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heroes are strong.
ive VQd a few maps in nf with my pc having a blank bar.
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Apr 21, 2010, 05:28 PM // 17:28
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#27
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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Quote:
Originally Posted by Karate Jesus
You can't "construct" hench builds.
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You do, however, "construct" the team by choosing which of those 4 henchies to bring with the 3 heroes.
He won.
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Apr 21, 2010, 07:11 PM // 19:11
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#28
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Quote:
Originally Posted by Pugs Not Drugs
If you aren't calling targets, however, they tend to spread out there damage, and accomplish little.
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This. Your heroes really do need you (i.e., your brain).
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